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== The Breath Between Ashes ==
== The Breath Between Ashes ==


'''The Breath Between Ashes''' is the quest required to unlock '''Resurrection Lv. 1'''. 
{{Quest Info
It is a multi-stage spiritual trial that tests memory, resolve, mercy, and faith in the space between life and death.
| title = The Breath Between Ashes
| image = [[File:Resurrection_Quest.png|250px]]
| start_npc = Sister Maelin
| start_map = prt_church
| start_coords = 103,88
| required_level = Base Level 60+
| required_job = Job Level 1 or lower
| reward = Resurrection Lv. 1
| quest_type = Spiritual Trial / Unlock Quest
}}


Players who complete the quest will learn '''Resurrection Lv. 1''' and gain access to one of the most sacred rites in the game.
<div class="quest-box">
<div class="quest-title">[[File:Item_7020.png|24px]] Resurrection Unlock Quest</div>
'''The Breath Between Ashes''' is the quest required to unlock '''Resurrection Lv. 1'''.
</div>


== Requirements ==
== Requirements ==
Before beginning, make sure you meet the following requirements:


* '''Base Level 60 or higher'''
* '''Base Level 60 or higher'''
* '''Job Level 1 or lower'''
* '''Job Level 1 or lower'''
* You must '''not already know Resurrection'''
* Must '''not already know Resurrection'''
* You must '''not have already completed the quest''' :contentReference[oaicite:3]{index=3}
* Must '''not have completed the quest'''


== Starting the Quest ==
== Starting the Quest ==


Speak to '''Sister Maelin''' in '''Prontera Church'''.
Speak to '''Sister Maelin'''.


* '''Map:''' <code>prt_church</code>
* '''Map:''' <code>prt_church</code>
* '''Coordinates:''' <code>103,88</code> :contentReference[oaicite:4]{index=4}
* '''Coordinates:''' <code>103,88</code>


She will explain that true resurrection cannot be taught lightly, and that to earn it you must walk the path of the dead and return with understanding.
== Quest Tracker ==


== Quest Overview ==
{| class="wikitable quest-tracker"
! Stage
! Objective
! Location
|-
| 1
| Recover the '''Ash of the First Martyr'''
| <code>biarmaland</code>
|-
| 2
| Solve the '''Bell of Passing''' sequence
| <code>br_main</code>
|-
| 3
| Preserve the '''Unbroken Funeral Candle'''
| <code>haunt_h</code>
|-
| 4
| Defend the '''Dying Pilgrim'''
| <code>ars_fild34</code>
|-
| 5
| Find the '''True Soul'''
| <code>haunt_e</code>
|-
| 6
| Complete the final ritual and defeat the Warden
| <code>haunt_e</code>
|-
| 7
| Return to '''Sister Maelin'''
| <code>prt_church</code>
|}


The quest is divided into the following stages:
== Quick Quest Route ==


# '''Ash Trial'''
{| class="wikitable"
# '''Bell Trial'''
! Step
# '''Candle Trial'''
! Action
# '''Pilgrim Defense'''
|-
# '''Spirit Trial'''
| 1
# '''Final Ritual and Warden Battle'''
| Speak to '''Sister Maelin''' at <code>prt_church 103,88</code>
# '''Return to Sister Maelin''' :contentReference[oaicite:5]{index=5}
|-
| 2
| Light all 4 Memory Braziers
|-
| 3
| Defeat the Hollow Deacon
|-
| 4
| Pull levers in order: '''2 → 1 → 3 → 4'''
|-
| 5
| Touch Candle Circles: '''I → II → III → IV → V'''
|-
| 6
| Protect the Dying Pilgrim for '''120 seconds'''
|-
| 7
| Choose the correct Echo
|-
| 8
| Complete ritual order: '''Candle → Bell → Ash'''
|-
| 9
| Defeat the weakened Warden
|-
| 10
| Return to Sister Maelin and choose your ending
|}


= Walkthrough =
= Walkthrough =


== 1. Ash Trial ==
== 1. Ash Trial ==
'''Map:''' <code>biarmaland</code> :contentReference[oaicite:6]{index=6}


The first relic you must recover is the '''Ash of the First Martyr'''
'''Map:''' <code>biarmaland</code>
Sister Maelin sends you into a forgotten chamber where four sleeping braziers hold fragments of a dying memory.


=== Objective ===
=== Objective ===
Find and light all '''4 Memory Braziers''' hidden throughout the chamber:
 
Light all '''4 Memory Braziers''':


* '''Memory Brazier A''' — <code>75,118</code>
* '''Memory Brazier A''' — <code>75,118</code>
* '''Memory Brazier B''' — <code>91,67</code>
* '''Memory Brazier B''' — <code>91,67</code>
* '''Memory Brazier C''' — <code>124,115</code>
* '''Memory Brazier C''' — <code>124,115</code>
* '''Memory Brazier D''' — <code>122,87</code> :contentReference[oaicite:7]{index=7}
* '''Memory Brazier D''' — <code>122,87</code>
 
=== Ash Trial Flavor ===
Each brazier reveals part of the martyr’s final memory, announced across the map as you rekindle it:
 
* ''"We were not afraid when the bells first fell silent."''
* ''"We carried the wounded, though the dead clawed at our heels."''
* ''"One by one, names became prayers, and prayers became ash."''
* ''"If even one soul returns from the dark, let my ashes be the price."'' :contentReference[oaicite:8]{index=8} :contentReference[oaicite:9]{index=9} :contentReference[oaicite:10]{index=10} :contentReference[oaicite:11]{index=11}
 
Once all four braziers are lit, the chamber completes the memory and summons:
 
* '''Hollow Deacon'''
* Additional '''Restless Bone''' enemies :contentReference[oaicite:12]{index=12}


=== Completion ===
=== Completion ===
Defeat the '''Hollow Deacon''' to claim the '''Ash of the First Martyr'''. 
After victory, you are returned automatically to '''Sister Maelin''' in '''Prontera Church'''. :contentReference[oaicite:13]{index=13}
=== Optional Exit ===
If you need to leave the chamber before finishing, the '''Ashen Gate''' can return you to town. :contentReference[oaicite:14]{index=14}


Once all four braziers are lit, defeat the '''Hollow Deacon''' to claim the '''Ash of the First Martyr'''.


== 2. Bell Trial ==
== 2. Bell Trial ==
'''Map:''' <code>br_main</code> :contentReference[oaicite:15]{index=15}


The second relic is the '''Bell of Passing'''
'''Map:''' <code>br_main</code>
This trial tests memory and discipline through a lever sequence puzzle while hostile spirits gather nearby.
 
=== Objective ===
Activate the switches in the correct order, then ring the bell.


=== Correct Sequence ===
=== Correct Sequence ===
The intended sequence is:


# '''Lever Two'''
# '''Lever Two'''
Line 90: Line 135:
# '''Lever Three'''
# '''Lever Three'''
# '''Lever Four'''
# '''Lever Four'''
# '''Ring the Bell''' :contentReference[oaicite:16]{index=16}
# '''Ring the Bell'''


=== Locations ===
=== Locations ===
* '''Bell Tower Entrance''' — <code>104,57</code>
 
* '''Lever One''' — <code>99,62</code>
* '''Lever One''' — <code>99,62</code>
* '''Lever Two''' — <code>108,62</code>
* '''Lever Two''' — <code>108,62</code>
* '''Lever Three''' — <code>109,53</code>
* '''Lever Three''' — <code>109,53</code>
* '''Lever Four''' — <code>99,53</code>
* '''Lever Four''' — <code>99,53</code>
* '''Bell of Passing''' — <code>104,43</code> :contentReference[oaicite:17]{index=17}
* '''Bell of Passing''' — <code>104,43</code>
 
=== Important Note ===
If you press the wrong switch, the sequence resets and you must begin again from the start. :contentReference[oaicite:18]{index=18}
 
=== Extra Danger ===
Ghost enemies spawn periodically in the tower while you are solving the puzzle, adding pressure to the trial. :contentReference[oaicite:19]{index=19}
 
=== Completion ===
When the correct sequence is completed and the bell is rung, the '''Bell of Passing''' is claimed and the quest advances. :contentReference[oaicite:20]{index=20}
 


== 3. Candle Trial ==
== 3. Candle Trial ==
'''Map:''' <code>res_trial3</code> :contentReference[oaicite:21]{index=21}
The third relic is the '''Unbroken Funeral Candle'''. 
This trial is a timed test of movement and focus.


=== Objective ===
'''Map:''' <code>haunt_h</code>
Touch all '''5 Light Circles''' in the correct order before the candle goes out.


=== Circle Order ===
=== Circle Order ===
# '''Light Circle I''' — <code>60,50</code>
# '''Light Circle II''' — <code>70,55</code>
# '''Light Circle III''' — <code>80,62</code>
# '''Light Circle IV''' — <code>90,70</code>
# '''Light Circle V''' — <code>100,80</code> :contentReference[oaicite:22]{index=22}
=== Time Limit ===
You have '''180 seconds''' to complete the route. :contentReference[oaicite:23]{index=23} :contentReference[oaicite:24]{index=24}
=== Failure Conditions ===
The trial fails if:
* The timer expires
* You step on a circle out of order :contentReference[oaicite:25]{index=25}
=== Extra Danger ===
Each correct circle spawns '''Shadow Drifter''' enemies, making the route progressively more dangerous. :contentReference[oaicite:26]{index=26}


=== Completion ===
# '''Light Circle I''' — <code>25,161</code>
Touch all five circles in order to preserve the candle and advance the quest. :contentReference[oaicite:27]{index=27}
# '''Light Circle II''' — <code>25,172</code>
# '''Light Circle III''' — <code>37,173</code>
# '''Light Circle IV''' — <code>37,161</code>
# '''Light Circle V''' — <code>31,168</code>


You have '''180 seconds''' to complete the route.


== 4. Pilgrim Defense ==
== 4. Pilgrim Defense ==
'''Map:''' <code>res_trial4</code> :contentReference[oaicite:28]{index=28}
This stage is a defense trial. 
You must protect the '''Dying Pilgrim''' from waves of undead while his remaining vitality is slowly worn down by the pressure of the attack.
=== Objective ===
Speak with the '''Dying Pilgrim''' and choose '''Begin the vigil'''. :contentReference[oaicite:29]{index=29}
=== Trial Mechanics ===
* The Pilgrim begins with '''100 Vitality'''
* The event lasts '''120 seconds'''
* Every few seconds, the trial checks how many enemies remain alive
* The more undead still standing, the more damage the Pilgrim suffers :contentReference[oaicite:30]{index=30} :contentReference[oaicite:31]{index=31}


=== Failure Condition ===
'''Map:''' <code>ars_fild34</code>
If the Pilgrim’s Vitality reaches '''0''', the trial fails and you are sent back to church. :contentReference[oaicite:32]{index=32}


=== Completion ===
Protect the '''Dying Pilgrim''' for '''120 seconds'''.
If the Pilgrim survives the full vigil, the next stage becomes available. :contentReference[oaicite:33]{index=33}


The Pilgrim begins with '''100 Vitality'''. The more enemies alive, the faster his Vitality drops.


== 5. Spirit Trial ==
== 5. Spirit Trial ==
'''Map:''' <code>res_trial5</code> :contentReference[oaicite:34]{index=34}
In the Spirit Trial, you must identify the '''true soul''' from among seven echoing spirits.
=== Objective ===
Choose the correct echo from the seven ghosts.
=== How It Works ===
* One of the seven echoes is randomly selected as the '''true soul'''
* Picking the correct one advances the quest
* Picking the wrong one increases your '''Weight of Doubt''' and spawns enemies :contentReference[oaicite:35]{index=35}


=== Failure Condition ===
'''Map:''' <code>haunt_e</code>
If your '''Weight of Doubt''' reaches '''3''', the Veil rejects you and you are sent back to church. :contentReference[oaicite:36]{index=36}


=== Completion ===
Choose the correct Echo from among seven spirits.
Finding the true soul awakens the '''Warden of the Veil''' and begins the final trial. :contentReference[oaicite:37]{index=37}


Wrong choices increase '''Weight of Doubt'''. At '''3 Doubt''', you are returned to church.


== 6. Final Ritual and Warden Battle ==
== 6. Final Ritual and Warden Battle ==
'''Map:''' <code>res_trial5</code>


The final challenge is not simply defeating the Warden, but understanding the rite that binds death itself.
'''Map:''' <code>haunt_e</code>


=== Important Mechanic ===
=== Important Mechanic ===
If the '''Warden of the Veil''' is defeated '''before the ritual is completed''', it will reform and the battle will continue. :contentReference[oaicite:38]{index=38}
 
If the '''Warden of the Veil''' is defeated before the ritual is completed, it reforms.


=== Correct Ritual Order ===
=== Correct Ritual Order ===
Complete the ritual in this order:


# '''Light the Ritual Candle'''
# '''Ritual Candle'''
# '''Ring the Ritual Bell'''
# '''Ritual Bell'''
# '''Scatter the Ritual Ash''' :contentReference[oaicite:39]{index=39}
# '''Ritual Ash'''


=== Ritual Object Locations ===
=== Ritual Locations ===
* '''Ritual Candle''' — <code>92,100</code>
* '''Ritual Bell''' — <code>100,92</code>
* '''Ritual Ash''' — <code>108,100</code> :contentReference[oaicite:40]{index=40}


=== Completion ===
* '''Ritual Candle''' — <code>188,202</code>
Completing the ritual weakens the Warden and causes it to respawn in a weaker form. 
* '''Ritual Bell''' — <code>188,183</code>
Defeat the weakened Warden to finish the trial. :contentReference[oaicite:41]{index=41}
* '''Ritual Ash''' — <code>195,194</code>


After completing the ritual, defeat the weakened Warden.


== 7. Final Choice ==
== 7. Final Choice ==


After defeating the Warden, return to '''Sister Maelin''' in '''Prontera Church'''. :contentReference[oaicite:42]{index=42}
Return to '''Sister Maelin'''.


She will offer you a final choice:
Choose either:


* '''Return the soul'''
* '''Return the soul'''
* '''Bind the soul'''
* '''Bind the soul'''


Both choices complete the quest and grant '''Resurrection Lv. 1'''. :contentReference[oaicite:43]{index=43}
Both choices grant '''Resurrection Lv. 1'''.


= Tips & Strategy =


= Rewards =
== General Tips ==


== Skill Reward ==
* Bring healing items before entering each trial.
Completing the quest teaches:
* Most stages automatically return you to '''Sister Maelin''' after completion.
* Sister Maelin can reset most active trials.
* Pay attention to map broadcasts.


* '''Resurrection Lv. 1'''
== Bell Trial Tips ==
* '''Skill ID:''' 54
* '''Skill Level:''' 1 :contentReference[oaicite:44]{index=44}


* The correct order is '''Lever Two → Lever One → Lever Three → Lever Four → Bell'''.
* A wrong lever resets the puzzle.


= Reset and Failure Notes =
== Candle Trial Tips ==


If you fail a trial or want to retry the current stage, '''Sister Maelin''' provides reset options for most parts of the quest, including:
* Start with '''Circle I'''.
* Do not step on circles out of order.
* You have '''180 seconds'''.


* Ash Trial
== Pilgrim Defense Tips ==
* Bell Trial
* Candle Trial
* Pilgrim Defense
* Spirit Trial
* Final Trial :contentReference[oaicite:45]{index=45}


There is also a '''GM-only ResQuest Resetter''' at:
* Kill enemies quickly.
* More enemies alive means faster Vitality loss.


* <code>prt_church 98,88</code> :contentReference[oaicite:46]{index=46}
== Final Ritual Tips ==


* Do not focus only on killing the Warden.
* Complete the ritual first.
* Ritual order is '''Candle → Bell → Ash'''.
* Then defeat the weakened Warden.


= Quick Summary =
= Rewards =


# Speak to '''Sister Maelin''' in Prontera Church
* '''Resurrection Lv. 1'''
# Complete the '''Ash Trial''' and recover the Ash of the First Martyr
* '''Skill ID:''' 54
# Solve the '''Bell Trial''' by activating the switches in order
# Complete the '''Candle Trial'''
# Defend the '''Dying Pilgrim'''
# Find the '''true soul'''
# Perform the '''final ritual'''
# Defeat the '''Warden of the Veil'''
# Return to '''Sister Maelin'''
# Learn '''Resurrection Lv. 1'''

Latest revision as of 23:20, 23 April 2026

Resurrection Unlock Quest

The Breath Between Ashes

Template:Quest Info

Resurrection Unlock Quest

The Breath Between Ashes is the quest required to unlock Resurrection Lv. 1.

Requirements

  • Base Level 60 or higher
  • Job Level 1 or lower
  • Must not already know Resurrection
  • Must not have completed the quest

Starting the Quest

Speak to Sister Maelin.

  • Map: prt_church
  • Coordinates: 103,88

Quest Tracker

Stage Objective Location
1 Recover the Ash of the First Martyr biarmaland
2 Solve the Bell of Passing sequence br_main
3 Preserve the Unbroken Funeral Candle haunt_h
4 Defend the Dying Pilgrim ars_fild34
5 Find the True Soul haunt_e
6 Complete the final ritual and defeat the Warden haunt_e
7 Return to Sister Maelin prt_church

Quick Quest Route

Step Action
1 Speak to Sister Maelin at prt_church 103,88
2 Light all 4 Memory Braziers
3 Defeat the Hollow Deacon
4 Pull levers in order: 2 → 1 → 3 → 4
5 Touch Candle Circles: I → II → III → IV → V
6 Protect the Dying Pilgrim for 120 seconds
7 Choose the correct Echo
8 Complete ritual order: Candle → Bell → Ash
9 Defeat the weakened Warden
10 Return to Sister Maelin and choose your ending

Walkthrough

1. Ash Trial

Map: biarmaland

Objective

Light all 4 Memory Braziers:

  • Memory Brazier A75,118
  • Memory Brazier B91,67
  • Memory Brazier C124,115
  • Memory Brazier D122,87

Completion

Once all four braziers are lit, defeat the Hollow Deacon to claim the Ash of the First Martyr.

2. Bell Trial

Map: br_main

Correct Sequence

  1. Lever Two
  2. Lever One
  3. Lever Three
  4. Lever Four
  5. Ring the Bell

Locations

  • Lever One99,62
  • Lever Two108,62
  • Lever Three109,53
  • Lever Four99,53
  • Bell of Passing104,43

3. Candle Trial

Map: haunt_h

Circle Order

  1. Light Circle I25,161
  2. Light Circle II25,172
  3. Light Circle III37,173
  4. Light Circle IV37,161
  5. Light Circle V31,168

You have 180 seconds to complete the route.

4. Pilgrim Defense

Map: ars_fild34

Protect the Dying Pilgrim for 120 seconds.

The Pilgrim begins with 100 Vitality. The more enemies alive, the faster his Vitality drops.

5. Spirit Trial

Map: haunt_e

Choose the correct Echo from among seven spirits.

Wrong choices increase Weight of Doubt. At 3 Doubt, you are returned to church.

6. Final Ritual and Warden Battle

Map: haunt_e

Important Mechanic

If the Warden of the Veil is defeated before the ritual is completed, it reforms.

Correct Ritual Order

  1. Ritual Candle
  2. Ritual Bell
  3. Ritual Ash

Ritual Locations

  • Ritual Candle188,202
  • Ritual Bell188,183
  • Ritual Ash195,194

After completing the ritual, defeat the weakened Warden.

7. Final Choice

Return to Sister Maelin.

Choose either:

  • Return the soul
  • Bind the soul

Both choices grant Resurrection Lv. 1.

Tips & Strategy

General Tips

  • Bring healing items before entering each trial.
  • Most stages automatically return you to Sister Maelin after completion.
  • Sister Maelin can reset most active trials.
  • Pay attention to map broadcasts.

Bell Trial Tips

  • The correct order is Lever Two → Lever One → Lever Three → Lever Four → Bell.
  • A wrong lever resets the puzzle.

Candle Trial Tips

  • Start with Circle I.
  • Do not step on circles out of order.
  • You have 180 seconds.

Pilgrim Defense Tips

  • Kill enemies quickly.
  • More enemies alive means faster Vitality loss.

Final Ritual Tips

  • Do not focus only on killing the Warden.
  • Complete the ritual first.
  • Ritual order is Candle → Bell → Ash.
  • Then defeat the weakened Warden.

Rewards

  • Resurrection Lv. 1
  • Skill ID: 54