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	<updated>2026-05-06T14:50:50Z</updated>
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		<id>https://chroniclesofeldoria.com/wiki/index.php?title=Resurrection_Quest&amp;diff=69&amp;oldid=prev</id>
		<title>Chrisliz123 at 23:20, 23 April 2026</title>
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		<summary type="html">&lt;p&gt;&lt;/p&gt;
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		<title>Chrisliz123 at 09:58, 22 April 2026</title>
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		<summary type="html">&lt;p&gt;&lt;/p&gt;
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		<author><name>Chrisliz123</name></author>
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		<title>Chrisliz123: Created page with &quot;= Resurrection Unlock Quest Guide = == The Breath Between Ashes ==  &#039;&#039;&#039;The Breath Between Ashes&#039;&#039;&#039; is the unlock quest for &#039;&#039;&#039;Resurrection Lv. 1&#039;&#039;&#039;.   To earn it, players must complete a series of spiritual trials centered around death, memory, mercy, and resolve. :contentReference[oaicite:1]{index=1}  == Requirements ==  Before starting the quest, you must meet the following requirements:  * &#039;&#039;&#039;Base Level 60+&#039;&#039;&#039; * &#039;&#039;&#039;Job Level 35+&#039;&#039;&#039; * Must &#039;&#039;&#039;not already know Resurrect...&quot;</title>
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		<updated>2026-04-21T09:15:48Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= Resurrection Unlock Quest Guide = == The Breath Between Ashes ==  &amp;#039;&amp;#039;&amp;#039;The Breath Between Ashes&amp;#039;&amp;#039;&amp;#039; is the unlock quest for &amp;#039;&amp;#039;&amp;#039;Resurrection Lv. 1&amp;#039;&amp;#039;&amp;#039;.   To earn it, players must complete a series of spiritual trials centered around death, memory, mercy, and resolve. :contentReference[oaicite:1]{index=1}  == Requirements ==  Before starting the quest, you must meet the following requirements:  * &amp;#039;&amp;#039;&amp;#039;Base Level 60+&amp;#039;&amp;#039;&amp;#039; * &amp;#039;&amp;#039;&amp;#039;Job Level 35+&amp;#039;&amp;#039;&amp;#039; * Must &amp;#039;&amp;#039;&amp;#039;not already know Resurrect...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Resurrection Unlock Quest Guide =&lt;br /&gt;
== The Breath Between Ashes ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The Breath Between Ashes&amp;#039;&amp;#039;&amp;#039; is the unlock quest for &amp;#039;&amp;#039;&amp;#039;Resurrection Lv. 1&amp;#039;&amp;#039;&amp;#039;.  &lt;br /&gt;
To earn it, players must complete a series of spiritual trials centered around death, memory, mercy, and resolve. :contentReference[oaicite:1]{index=1}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&lt;br /&gt;
Before starting the quest, you must meet the following requirements:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Base Level 60+&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Job Level 35+&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Must &amp;#039;&amp;#039;&amp;#039;not already know Resurrection&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Must &amp;#039;&amp;#039;&amp;#039;not have already completed the quest&amp;#039;&amp;#039;&amp;#039; :contentReference[oaicite:2]{index=2}&lt;br /&gt;
&lt;br /&gt;
== Starting the Quest ==&lt;br /&gt;
&lt;br /&gt;
Speak to &amp;#039;&amp;#039;&amp;#039;Sister Maelin&amp;#039;&amp;#039;&amp;#039; in &amp;#039;&amp;#039;&amp;#039;Prontera Church&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Map:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;prt_church&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Coordinates:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;103,88&amp;lt;/code&amp;gt; :contentReference[oaicite:3]{index=3} :contentReference[oaicite:4]{index=4}&lt;br /&gt;
&lt;br /&gt;
She will offer you the quest and send you into the first trial.&lt;br /&gt;
&lt;br /&gt;
== Quest Overview ==&lt;br /&gt;
&lt;br /&gt;
The quest has &amp;#039;&amp;#039;&amp;#039;6 major trials&amp;#039;&amp;#039;&amp;#039; plus a final return to Sister Maelin:&lt;br /&gt;
&lt;br /&gt;
# Ash Trial&lt;br /&gt;
# Bell Trial&lt;br /&gt;
# Candle Trial&lt;br /&gt;
# Pilgrim Defense&lt;br /&gt;
# Spirit Trial&lt;br /&gt;
# Warden Ritual / Final Boss&lt;br /&gt;
# Return to Sister Maelin for the final choice :contentReference[oaicite:5]{index=5}&lt;br /&gt;
&lt;br /&gt;
= Walkthrough =&lt;br /&gt;
&lt;br /&gt;
== 1. Ash Trial ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;res_trial1&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your first objective is to recover the &amp;#039;&amp;#039;&amp;#039;Ash of the First Martyr&amp;#039;&amp;#039;&amp;#039;. Sister Maelin tells you to awaken the braziers of memory and face the Hollow Deacon. :contentReference[oaicite:6]{index=6}&lt;br /&gt;
&lt;br /&gt;
=== Objective ===&lt;br /&gt;
Light all &amp;#039;&amp;#039;&amp;#039;4 Memory Braziers&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Memory Brazier A&amp;#039;&amp;#039;&amp;#039; — &amp;lt;code&amp;gt;90,90&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Memory Brazier B&amp;#039;&amp;#039;&amp;#039; — &amp;lt;code&amp;gt;110,90&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Memory Brazier C&amp;#039;&amp;#039;&amp;#039; — &amp;lt;code&amp;gt;90,110&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Memory Brazier D&amp;#039;&amp;#039;&amp;#039; — &amp;lt;code&amp;gt;110,110&amp;lt;/code&amp;gt; :contentReference[oaicite:7]{index=7}&lt;br /&gt;
&lt;br /&gt;
Once all four are lit, the trial controller spawns:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hollow Deacon&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Additional &amp;#039;&amp;#039;&amp;#039;Restless Bone&amp;#039;&amp;#039;&amp;#039; enemies :contentReference[oaicite:8]{index=8}&lt;br /&gt;
&lt;br /&gt;
=== Completion ===&lt;br /&gt;
Defeat the &amp;#039;&amp;#039;&amp;#039;Hollow Deacon&amp;#039;&amp;#039;&amp;#039; to clear the trial.  &lt;br /&gt;
This advances the quest to the next stage and grants the &amp;#039;&amp;#039;&amp;#039;Ash of the First Martyr&amp;#039;&amp;#039;&amp;#039;. :contentReference[oaicite:9]{index=9}&lt;br /&gt;
&lt;br /&gt;
=== Reset Option ===&lt;br /&gt;
If needed, Sister Maelin provides a &amp;#039;&amp;#039;&amp;#039;Reset the Ash Trial&amp;#039;&amp;#039;&amp;#039; option. :contentReference[oaicite:10]{index=10}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 2. Bell Trial ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;res_trial2&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your second objective is the &amp;#039;&amp;#039;&amp;#039;Bell of Passing&amp;#039;&amp;#039;&amp;#039;.  &lt;br /&gt;
This trial is a sequence puzzle. :contentReference[oaicite:11]{index=11}&lt;br /&gt;
&lt;br /&gt;
=== Correct Sequence ===&lt;br /&gt;
Activate the levers in this exact order:&lt;br /&gt;
&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Lever Two&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Lever One&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Lever Three&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Ring the Bell&amp;#039;&amp;#039;&amp;#039; :contentReference[oaicite:12]{index=12}&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lever One&amp;#039;&amp;#039;&amp;#039; — &amp;lt;code&amp;gt;92,100&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lever Two&amp;#039;&amp;#039;&amp;#039; — &amp;lt;code&amp;gt;100,92&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lever Three&amp;#039;&amp;#039;&amp;#039; — &amp;lt;code&amp;gt;108,100&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bell of Passing&amp;#039;&amp;#039;&amp;#039; — &amp;lt;code&amp;gt;100,108&amp;lt;/code&amp;gt; :contentReference[oaicite:13]{index=13}&lt;br /&gt;
&lt;br /&gt;
=== Important Note ===&lt;br /&gt;
If you activate the wrong lever, the sequence resets immediately. :contentReference[oaicite:14]{index=14}&lt;br /&gt;
&lt;br /&gt;
=== Extra Danger ===&lt;br /&gt;
Ghost enemies periodically spawn in the tower while you solve the puzzle. :contentReference[oaicite:15]{index=15}&lt;br /&gt;
&lt;br /&gt;
=== Completion ===&lt;br /&gt;
Successfully ringing the bell completes the trial and advances the quest. :contentReference[oaicite:16]{index=16}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 3. Candle Trial ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;res_trial3&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The third relic is the &amp;#039;&amp;#039;&amp;#039;Unbroken Funeral Candle&amp;#039;&amp;#039;&amp;#039;.  &lt;br /&gt;
This is a timed movement challenge. :contentReference[oaicite:17]{index=17}&lt;br /&gt;
&lt;br /&gt;
=== Objective ===&lt;br /&gt;
Touch all &amp;#039;&amp;#039;&amp;#039;5 Light Circles&amp;#039;&amp;#039;&amp;#039; in order before the candle goes out.&lt;br /&gt;
&lt;br /&gt;
=== Circle Order ===&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Light Circle I&amp;#039;&amp;#039;&amp;#039; — &amp;lt;code&amp;gt;60,50&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Light Circle II&amp;#039;&amp;#039;&amp;#039; — &amp;lt;code&amp;gt;70,55&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Light Circle III&amp;#039;&amp;#039;&amp;#039; — &amp;lt;code&amp;gt;80,62&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Light Circle IV&amp;#039;&amp;#039;&amp;#039; — &amp;lt;code&amp;gt;90,70&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Light Circle V&amp;#039;&amp;#039;&amp;#039; — &amp;lt;code&amp;gt;100,80&amp;lt;/code&amp;gt; :contentReference[oaicite:18]{index=18}&lt;br /&gt;
&lt;br /&gt;
=== Time Limit ===&lt;br /&gt;
You have &amp;#039;&amp;#039;&amp;#039;180 seconds&amp;#039;&amp;#039;&amp;#039; to complete the route. :contentReference[oaicite:19]{index=19} :contentReference[oaicite:20]{index=20}&lt;br /&gt;
&lt;br /&gt;
=== Failure Conditions ===&lt;br /&gt;
You fail if:&lt;br /&gt;
&lt;br /&gt;
* Time runs out&lt;br /&gt;
* You touch the circles in the wrong order :contentReference[oaicite:21]{index=21}&lt;br /&gt;
&lt;br /&gt;
=== Extra Danger ===&lt;br /&gt;
Each successful circle touch spawns &amp;#039;&amp;#039;&amp;#039;Shadow Drifter&amp;#039;&amp;#039;&amp;#039; enemies. :contentReference[oaicite:22]{index=22}&lt;br /&gt;
&lt;br /&gt;
=== Completion ===&lt;br /&gt;
Touching all 5 circles in order completes the Candle Trial and advances the quest. :contentReference[oaicite:23]{index=23}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 4. Pilgrim Defense ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;res_trial4&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the endurance/combat portion of the quest.  &lt;br /&gt;
You must protect the &amp;#039;&amp;#039;&amp;#039;Dying Pilgrim&amp;#039;&amp;#039;&amp;#039; while undead waves assault the altar. :contentReference[oaicite:24]{index=24}&lt;br /&gt;
&lt;br /&gt;
=== Objective ===&lt;br /&gt;
Talk to the &amp;#039;&amp;#039;&amp;#039;Dying Pilgrim&amp;#039;&amp;#039;&amp;#039; and choose &amp;#039;&amp;#039;&amp;#039;Begin the vigil&amp;#039;&amp;#039;&amp;#039;. :contentReference[oaicite:25]{index=25}&lt;br /&gt;
&lt;br /&gt;
=== Event Mechanics ===&lt;br /&gt;
* The Pilgrim starts with &amp;#039;&amp;#039;&amp;#039;100 Vitality&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The defense lasts &amp;#039;&amp;#039;&amp;#039;120 seconds&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Every few seconds, the script checks how many undead are still alive&lt;br /&gt;
* The more enemies that remain alive, the more damage the Pilgrim takes :contentReference[oaicite:26]{index=26} :contentReference[oaicite:27]{index=27}&lt;br /&gt;
&lt;br /&gt;
=== Enemy Waves ===&lt;br /&gt;
Undead waves spawn over time, ending with a stronger enemy later in the defense. :contentReference[oaicite:28]{index=28}&lt;br /&gt;
&lt;br /&gt;
=== Failure Condition ===&lt;br /&gt;
If the Pilgrim’s Vitality drops to &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;, the event fails and you are warped back to &amp;#039;&amp;#039;&amp;#039;Prontera Church&amp;#039;&amp;#039;&amp;#039;. :contentReference[oaicite:29]{index=29}&lt;br /&gt;
&lt;br /&gt;
=== Completion ===&lt;br /&gt;
If the Pilgrim survives the full defense, the quest advances to the next stage. :contentReference[oaicite:30]{index=30}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 5. Spirit Trial ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;res_trial5&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This trial requires you to identify the &amp;#039;&amp;#039;&amp;#039;true soul&amp;#039;&amp;#039;&amp;#039; among &amp;#039;&amp;#039;&amp;#039;7 echoes&amp;#039;&amp;#039;&amp;#039;. :contentReference[oaicite:31]{index=31}&lt;br /&gt;
&lt;br /&gt;
=== Objective ===&lt;br /&gt;
Choose the correct echo from the seven ghosts in the room.&lt;br /&gt;
&lt;br /&gt;
=== How It Works ===&lt;br /&gt;
* One of the 7 echoes is randomly chosen as the &amp;#039;&amp;#039;&amp;#039;true soul&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Choosing correctly advances the quest&lt;br /&gt;
* Choosing incorrectly increases your &amp;#039;&amp;#039;&amp;#039;Weight of Doubt&amp;#039;&amp;#039;&amp;#039; by 1 and spawns enemies :contentReference[oaicite:32]{index=32}&lt;br /&gt;
&lt;br /&gt;
=== Failure Condition ===&lt;br /&gt;
If your &amp;#039;&amp;#039;&amp;#039;Weight of Doubt&amp;#039;&amp;#039;&amp;#039; reaches &amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039;, you fail the trial and are warped back to &amp;#039;&amp;#039;&amp;#039;Prontera Church&amp;#039;&amp;#039;&amp;#039;. :contentReference[oaicite:33]{index=33}&lt;br /&gt;
&lt;br /&gt;
=== Important Note ===&lt;br /&gt;
The correct soul is randomized, so there is no fixed answer. :contentReference[oaicite:34]{index=34}&lt;br /&gt;
&lt;br /&gt;
=== Completion ===&lt;br /&gt;
When you choose correctly:&lt;br /&gt;
&lt;br /&gt;
* The Spirit Trial is completed&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;Warden of the Veil&amp;#039;&amp;#039;&amp;#039; awakens&lt;br /&gt;
* The quest advances to the final trial :contentReference[oaicite:35]{index=35}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 6. Final Ritual and Warden Battle ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;res_trial5&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the final trial. You must perform a ritual in the correct order before the Warden can truly be defeated. :contentReference[oaicite:36]{index=36}&lt;br /&gt;
&lt;br /&gt;
=== Important Mechanic ===&lt;br /&gt;
If you defeat the Warden &amp;#039;&amp;#039;&amp;#039;before&amp;#039;&amp;#039;&amp;#039; completing the ritual, it reforms and the fight is not finished. :contentReference[oaicite:37]{index=37}&lt;br /&gt;
&lt;br /&gt;
=== Correct Ritual Order ===&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Light the Ritual Candle&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Ring the Ritual Bell&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Scatter the Ritual Ash&amp;#039;&amp;#039;&amp;#039; :contentReference[oaicite:38]{index=38}&lt;br /&gt;
&lt;br /&gt;
=== Ritual Object Locations ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ritual Candle&amp;#039;&amp;#039;&amp;#039; — &amp;lt;code&amp;gt;92,100&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ritual Bell&amp;#039;&amp;#039;&amp;#039; — &amp;lt;code&amp;gt;100,92&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ritual Ash&amp;#039;&amp;#039;&amp;#039; — &amp;lt;code&amp;gt;108,100&amp;lt;/code&amp;gt; :contentReference[oaicite:39]{index=39}&lt;br /&gt;
&lt;br /&gt;
=== Completion ===&lt;br /&gt;
Completing the ritual weakens the Warden and respawns it in a weakened form.  &lt;br /&gt;
Defeat the weakened Warden to clear the trial. :contentReference[oaicite:40]{index=40}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 7. Final Choice ==&lt;br /&gt;
&lt;br /&gt;
Return to &amp;#039;&amp;#039;&amp;#039;Sister Maelin&amp;#039;&amp;#039;&amp;#039; in &amp;#039;&amp;#039;&amp;#039;Prontera Church&amp;#039;&amp;#039;&amp;#039; after defeating the Warden. :contentReference[oaicite:41]{index=41}&lt;br /&gt;
&lt;br /&gt;
She gives you a final roleplay choice:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Return the soul&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bind the soul&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Both options complete the quest and grant &amp;#039;&amp;#039;&amp;#039;Resurrection Lv. 1&amp;#039;&amp;#039;&amp;#039;. :contentReference[oaicite:42]{index=42}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Rewards =&lt;br /&gt;
&lt;br /&gt;
== Skill Reward ==&lt;br /&gt;
Completing the quest teaches:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Resurrection Lv. 1&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Skill ID:&amp;#039;&amp;#039;&amp;#039; 54&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Skill Level:&amp;#039;&amp;#039;&amp;#039; 1 :contentReference[oaicite:43]{index=43}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Failure and Reset Notes =&lt;br /&gt;
&lt;br /&gt;
Most stages can be reset by speaking to &amp;#039;&amp;#039;&amp;#039;Sister Maelin&amp;#039;&amp;#039;&amp;#039; and choosing the appropriate reset option for the current trial. This includes:&lt;br /&gt;
&lt;br /&gt;
* Ash Trial&lt;br /&gt;
* Bell Trial&lt;br /&gt;
* Candle Trial&lt;br /&gt;
* Pilgrim Defense&lt;br /&gt;
* Spirit Trial&lt;br /&gt;
* Final Trial :contentReference[oaicite:44]{index=44}&lt;br /&gt;
&lt;br /&gt;
There is also a &amp;#039;&amp;#039;&amp;#039;GM-only ResQuest Resetter&amp;#039;&amp;#039;&amp;#039; NPC at:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;prt_church 98,88&amp;lt;/code&amp;gt; :contentReference[oaicite:45]{index=45}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Quick Summary =&lt;br /&gt;
&lt;br /&gt;
# Speak to &amp;#039;&amp;#039;&amp;#039;Sister Maelin&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Complete the &amp;#039;&amp;#039;&amp;#039;Ash Trial&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Solve the &amp;#039;&amp;#039;&amp;#039;Bell Trial&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Finish the &amp;#039;&amp;#039;&amp;#039;Candle Trial&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Protect the &amp;#039;&amp;#039;&amp;#039;Dying Pilgrim&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Find the &amp;#039;&amp;#039;&amp;#039;true soul&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Perform the &amp;#039;&amp;#039;&amp;#039;final ritual&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Defeat the &amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Return to &amp;#039;&amp;#039;&amp;#039;Sister Maelin&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Learn &amp;#039;&amp;#039;&amp;#039;Resurrection Lv. 1&amp;#039;&amp;#039;&amp;#039; :contentReference[oaicite:46]{index=46}&lt;/div&gt;</summary>
		<author><name>Chrisliz123</name></author>
	</entry>
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