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	<title>Harvesting and Weapon Crafting - Revision history</title>
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	<updated>2026-05-06T14:51:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://chroniclesofeldoria.com/wiki/index.php?title=Harvesting_and_Weapon_Crafting&amp;diff=79&amp;oldid=prev</id>
		<title>Chrisliz123: Created page with &quot;{{DISPLAYTITLE:Harvesting &amp; Weapon Crafting Guide}}  {| class=&quot;wikitable&quot; style=&quot;width:100%;&quot; |- ! colspan=&quot;2&quot; style=&quot;text-align:center; font-size:130%; background:#24344d; color:white;&quot; | Harvesting &amp; Weapon Crafting Guide |- ! Type | Beginner Crafting / Gathering Guide |- ! Main Activities | Harvesting, Mining, Passive Skills, Weapon Crafting |- ! Useful Locations | Prontera Field, Payon Dungeon, Forge Bench |- ! Main Tools | Lumberjack Tool / Axe, Safety Helmet, Old P...&quot;</title>
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		<updated>2026-05-05T01:12:29Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{DISPLAYTITLE:Harvesting &amp;amp; Weapon Crafting Guide}}  {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot; |- ! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-size:130%; background:#24344d; color:white;&amp;quot; | Harvesting &amp;amp; Weapon Crafting Guide |- ! Type | Beginner Crafting / Gathering Guide |- ! Main Activities | Harvesting, Mining, Passive Skills, Weapon Crafting |- ! Useful Locations | Prontera Field, Payon Dungeon, Forge Bench |- ! Main Tools | Lumberjack Tool / Axe, Safety Helmet, Old P...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DISPLAYTITLE:Harvesting &amp;amp; Weapon Crafting Guide}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-size:130%; background:#24344d; color:white;&amp;quot; | Harvesting &amp;amp; Weapon Crafting Guide&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
| Beginner Crafting / Gathering Guide&lt;br /&gt;
|-&lt;br /&gt;
! Main Activities&lt;br /&gt;
| Harvesting, Mining, Passive Skills, Weapon Crafting&lt;br /&gt;
|-&lt;br /&gt;
! Useful Locations&lt;br /&gt;
| Prontera Field, Payon Dungeon, Forge Bench&lt;br /&gt;
|-&lt;br /&gt;
! Main Tools&lt;br /&gt;
| Lumberjack Tool / Axe, Safety Helmet, Old Picks&lt;br /&gt;
|-&lt;br /&gt;
! Recommended For&lt;br /&gt;
| New players learning how to gather materials and craft basic equipment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Harvesting and weapon crafting&amp;#039;&amp;#039;&amp;#039; are part of the custom progression systems in &amp;#039;&amp;#039;&amp;#039;Chronicles of Eldoria&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Beginners can gather materials from the world, improve passive skills, and use the &amp;#039;&amp;#039;&amp;#039;Forge Bench&amp;#039;&amp;#039;&amp;#039; to craft basic weapons and equipment.&lt;br /&gt;
&lt;br /&gt;
This guide explains:&lt;br /&gt;
&lt;br /&gt;
* How harvesting works&lt;br /&gt;
* How to get basic materials&lt;br /&gt;
* How mining works&lt;br /&gt;
* How passive skills improve gathering and crafting&lt;br /&gt;
* How to craft weapons at the Forge Bench&lt;br /&gt;
&lt;br /&gt;
== Quick Beginner Path ==&lt;br /&gt;
&lt;br /&gt;
If you are new, follow this simple route:&lt;br /&gt;
&lt;br /&gt;
# Get a basic &amp;#039;&amp;#039;&amp;#039;Axe / Lumberjack Tool&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Harvest trees near Prontera Field for early materials.&lt;br /&gt;
# Start the mining safety quest in Payon Dungeon.&lt;br /&gt;
# Get a &amp;#039;&amp;#039;&amp;#039;Safety Helmet&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Old Picks&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Mine beginner ore nodes for crafting materials.&lt;br /&gt;
# Visit the &amp;#039;&amp;#039;&amp;#039;Forge Bench&amp;#039;&amp;#039;&amp;#039; to craft basic weapons.&lt;br /&gt;
# Check your passive skill progress often.&lt;br /&gt;
&lt;br /&gt;
== Passive Skills ==&lt;br /&gt;
&lt;br /&gt;
Harvesting, Mining, and Crafting are connected to the &amp;#039;&amp;#039;&amp;#039;Passive Skills&amp;#039;&amp;#039;&amp;#039; system.&lt;br /&gt;
&lt;br /&gt;
You can check your passive skill progress at the:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Passive Skills Journal&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Map:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;memory&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Coordinates:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;116,44&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The journal lets you review:&lt;br /&gt;
&lt;br /&gt;
* Mining&lt;br /&gt;
* Fishing&lt;br /&gt;
* Harvesting&lt;br /&gt;
* Crafting&lt;br /&gt;
&lt;br /&gt;
Each skill gains EXP as you use it.&lt;br /&gt;
&lt;br /&gt;
=== Useful Passive Bonuses ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Passive Skill&lt;br /&gt;
! What It Improves&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting&lt;br /&gt;
| Better harvest results, bonus drops, and fail-safe chances&lt;br /&gt;
|-&lt;br /&gt;
| Mining&lt;br /&gt;
| Chance to preserve Old Picks and chance for extra mining drops&lt;br /&gt;
|-&lt;br /&gt;
| Crafting&lt;br /&gt;
| Better success chance, material save chance, and masterwork/quality chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Harvesting Trees ==&lt;br /&gt;
&lt;br /&gt;
Harvesting is one of the easiest ways for beginners to start gathering useful materials.&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
&lt;br /&gt;
To harvest a tree, you must have your lumberjack equipment equipped.&lt;br /&gt;
&lt;br /&gt;
* Required tool: &amp;#039;&amp;#039;&amp;#039;Axe / Lumberjack Tool&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Tool item ID used by the script: &amp;lt;code&amp;gt;1301&amp;lt;/code&amp;gt;&lt;br /&gt;
* The tool may be equipped in either hand&lt;br /&gt;
&lt;br /&gt;
If you do not have the correct tool equipped, you will receive this message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
[Harvest] Your lumberjack equipment is not equipped.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Where to Harvest ===&lt;br /&gt;
&lt;br /&gt;
Starter harvest trees are located on:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Map:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;prt_fild08&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Known starting tree locations include:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Node&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| Tree Node 1&lt;br /&gt;
| &amp;lt;code&amp;gt;prt_fild08 181,360&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tree Node 2&lt;br /&gt;
| &amp;lt;code&amp;gt;prt_fild08 145,301&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tree Node 3&lt;br /&gt;
| &amp;lt;code&amp;gt;prt_fild08 272,278&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After a tree is harvested, it disappears and later respawns in a new random valid location.&lt;br /&gt;
&lt;br /&gt;
=== Harvest Cooldown ===&lt;br /&gt;
&lt;br /&gt;
Each character has a short cooldown between harvest attempts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown Type&lt;br /&gt;
! Duration&lt;br /&gt;
|-&lt;br /&gt;
| Character harvest cooldown&lt;br /&gt;
| 20 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Tree node lock&lt;br /&gt;
| 25 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Tree respawn&lt;br /&gt;
| 20 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The node lock prevents multiple players from harvesting the same tree at the same time.&lt;br /&gt;
&lt;br /&gt;
=== Harvesting Rewards ===&lt;br /&gt;
&lt;br /&gt;
Harvesting can give different materials depending on your Harvesting passive tier.&lt;br /&gt;
&lt;br /&gt;
Common beginner rewards include:&lt;br /&gt;
&lt;br /&gt;
* Fruit / Apples&lt;br /&gt;
* Basic natural materials&lt;br /&gt;
* Wood-like or plant-based crafting materials&lt;br /&gt;
* Occasional better materials at higher Harvesting tiers&lt;br /&gt;
&lt;br /&gt;
Every completed harvest attempt also gives a small amount of fruit.&lt;br /&gt;
&lt;br /&gt;
=== Harvesting Failure Chance ===&lt;br /&gt;
&lt;br /&gt;
Your chance to fail decreases as your Harvesting tier increases.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Harvesting Tier&lt;br /&gt;
! Approximate Failure Chance&lt;br /&gt;
|-&lt;br /&gt;
| Tier 0&lt;br /&gt;
| 30%&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1&lt;br /&gt;
| 25%&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| Tier 4&lt;br /&gt;
| 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Higher Harvesting levels can also give:&lt;br /&gt;
&lt;br /&gt;
* Bonus harvest rewards&lt;br /&gt;
* Fail-safe rewards when an attempt would normally fail&lt;br /&gt;
&lt;br /&gt;
== Mining Materials ==&lt;br /&gt;
&lt;br /&gt;
Mining is one of the most important ways to gather materials for equipment crafting.&lt;br /&gt;
&lt;br /&gt;
You will need mining materials for many progression systems, including beginner equipment, ores, and later crafting recipes.&lt;br /&gt;
&lt;br /&gt;
== Starting Mining ==&lt;br /&gt;
&lt;br /&gt;
Before you can mine, you need:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Safety Helmet&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Old Picks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Enough passive Mining level for the mine type&lt;br /&gt;
&lt;br /&gt;
=== Required Mining Gear ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Purpose&lt;br /&gt;
|-&lt;br /&gt;
| Safety Helmet&lt;br /&gt;
| Must be equipped in the top headgear slot to mine&lt;br /&gt;
|-&lt;br /&gt;
| Old Pick&lt;br /&gt;
| Required in inventory; usually consumed when mining&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Higher Mining passive levels can give a chance to preserve your Old Pick instead of consuming it.&lt;br /&gt;
&lt;br /&gt;
== Safety Helmet Quest ==&lt;br /&gt;
&lt;br /&gt;
To begin mining safely, speak to the &amp;#039;&amp;#039;&amp;#039;Mining Foreman&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;NPC:&amp;#039;&amp;#039;&amp;#039; Mining Foreman&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Map:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;pay_dun00&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Coordinates:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;25,163&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== First-Time Helmet Requirements ===&lt;br /&gt;
&lt;br /&gt;
To receive your Safety Helmet, bring:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Requirement&lt;br /&gt;
! Amount&lt;br /&gt;
|-&lt;br /&gt;
| Stone&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Stone Heart&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ore&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Coal&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Zeny&lt;br /&gt;
| 5,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After completing the quest, you receive:&lt;br /&gt;
&lt;br /&gt;
* Safety Helmet&lt;br /&gt;
* 5 Old Picks&lt;br /&gt;
&lt;br /&gt;
Equip the Safety Helmet in your &amp;#039;&amp;#039;&amp;#039;top headgear slot&amp;#039;&amp;#039;&amp;#039; before mining.&lt;br /&gt;
&lt;br /&gt;
=== Replacement Helmet ===&lt;br /&gt;
&lt;br /&gt;
If you lose your Safety Helmet after completing the quest, the Mining Foreman can issue a replacement.&lt;br /&gt;
&lt;br /&gt;
Replacement cost:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Requirement&lt;br /&gt;
! Amount&lt;br /&gt;
|-&lt;br /&gt;
| Stone&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Stone Heart&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Zeny&lt;br /&gt;
| 15,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Injured Miner Helper Quest ==&lt;br /&gt;
&lt;br /&gt;
There is also a helpful beginner quest for players who need materials for the Safety Helmet.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;NPC:&amp;#039;&amp;#039;&amp;#039; Injured Miner&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Map:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;pay_dun01&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Coordinates:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;31,38&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Requirement:&amp;#039;&amp;#039;&amp;#039; Base Level 30+&lt;br /&gt;
&lt;br /&gt;
The Injured Miner asks you to defeat undead enemies.&lt;br /&gt;
&lt;br /&gt;
=== Kill Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Monster&lt;br /&gt;
! Amount&lt;br /&gt;
|-&lt;br /&gt;
| Skeleton&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Soldier Skeleton&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After completing the request, the Injured Miner gives you the materials needed for the Safety Helmet:&lt;br /&gt;
&lt;br /&gt;
* 20 Stone&lt;br /&gt;
* 10 Stone Heart&lt;br /&gt;
* 5 Iron Ore&lt;br /&gt;
* 5 Coal&lt;br /&gt;
&lt;br /&gt;
You still need your own Zeny for the Mining Foreman.&lt;br /&gt;
&lt;br /&gt;
== How Mining Works ==&lt;br /&gt;
&lt;br /&gt;
Mining is interactive.&lt;br /&gt;
&lt;br /&gt;
When you click a mining spot:&lt;br /&gt;
&lt;br /&gt;
# The system checks your Mining passive level.&lt;br /&gt;
# It checks for an Old Pick.&lt;br /&gt;
# It checks that you are wearing a Safety Helmet.&lt;br /&gt;
# The rock displays HP.&lt;br /&gt;
# Your pick displays HP.&lt;br /&gt;
# You choose where to strike the rock.&lt;br /&gt;
# Finding the weak point damages the rock more effectively.&lt;br /&gt;
# Breaking the rock gives mining drops and Mining EXP.&lt;br /&gt;
&lt;br /&gt;
If you hit poorly, accidents can happen. Mining can damage you, break your pick, or cause dangerous cave events.&lt;br /&gt;
&lt;br /&gt;
== Mining Levels and Mine Types ==&lt;br /&gt;
&lt;br /&gt;
Different mine types require different passive Mining progress.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Mine Type&lt;br /&gt;
! Required Mining Rank&lt;br /&gt;
! General Location&lt;br /&gt;
|-&lt;br /&gt;
| Phracon&lt;br /&gt;
| Candidate&lt;br /&gt;
| Payon Dungeon&lt;br /&gt;
|-&lt;br /&gt;
| Emveretarcon&lt;br /&gt;
| Rookie&lt;br /&gt;
| Ant Hell&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| Apprentice&lt;br /&gt;
| Einbech Dungeon&lt;br /&gt;
|-&lt;br /&gt;
| Steel&lt;br /&gt;
| Worker&lt;br /&gt;
| Juperos&lt;br /&gt;
|-&lt;br /&gt;
| Star&lt;br /&gt;
| Pitman&lt;br /&gt;
| Magma Dungeon&lt;br /&gt;
|-&lt;br /&gt;
| Crystal&lt;br /&gt;
| Expert&lt;br /&gt;
| Ice Dungeon&lt;br /&gt;
|-&lt;br /&gt;
| Oridecon&lt;br /&gt;
| Craftsman&lt;br /&gt;
| Abyss Lake&lt;br /&gt;
|-&lt;br /&gt;
| Elunium&lt;br /&gt;
| Master&lt;br /&gt;
| Thor Dungeon&lt;br /&gt;
|-&lt;br /&gt;
| Magic Crystal&lt;br /&gt;
| Master&lt;br /&gt;
| North desert of Rachel&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mining Guide NPCs ==&lt;br /&gt;
&lt;br /&gt;
Mining guide NPCs can explain mining, sell Old Picks, and describe drops.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Mining Rank&lt;br /&gt;
! Map&lt;br /&gt;
! Coordinates&lt;br /&gt;
! Mine Type&lt;br /&gt;
|-&lt;br /&gt;
| Candidate&lt;br /&gt;
| &amp;lt;code&amp;gt;pay_dun00&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;149,171&amp;lt;/code&amp;gt;&lt;br /&gt;
| Phracon&lt;br /&gt;
|-&lt;br /&gt;
| Rookie&lt;br /&gt;
| &amp;lt;code&amp;gt;anthell01&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;85,261&amp;lt;/code&amp;gt;&lt;br /&gt;
| Emveretarcon&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice&lt;br /&gt;
| &amp;lt;code&amp;gt;ein_dun02&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;261,210&amp;lt;/code&amp;gt;&lt;br /&gt;
| Iron&lt;br /&gt;
|-&lt;br /&gt;
| Worker&lt;br /&gt;
| &amp;lt;code&amp;gt;juperos_01&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;146,51&amp;lt;/code&amp;gt;&lt;br /&gt;
| Steel&lt;br /&gt;
|-&lt;br /&gt;
| Pitman&lt;br /&gt;
| &amp;lt;code&amp;gt;mag_dun01&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;229,62&amp;lt;/code&amp;gt;&lt;br /&gt;
| Star&lt;br /&gt;
|-&lt;br /&gt;
| Expert&lt;br /&gt;
| &amp;lt;code&amp;gt;ice_dun03&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;32,252&amp;lt;/code&amp;gt;&lt;br /&gt;
| Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Craftsman&lt;br /&gt;
| &amp;lt;code&amp;gt;abyss_02&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;247,273&amp;lt;/code&amp;gt;&lt;br /&gt;
| Oridecon&lt;br /&gt;
|-&lt;br /&gt;
| Master&lt;br /&gt;
| &amp;lt;code&amp;gt;thor_v02&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;24,126&amp;lt;/code&amp;gt;&lt;br /&gt;
| Elunium&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mining Drops ==&lt;br /&gt;
&lt;br /&gt;
Mining can reward several kinds of materials.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Drop Type&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Common Minerals&lt;br /&gt;
| Most common mining rewards&lt;br /&gt;
|-&lt;br /&gt;
| Normal Minerals&lt;br /&gt;
| Less common materials used in crafting&lt;br /&gt;
|-&lt;br /&gt;
| Special Minerals&lt;br /&gt;
| Rare materials from mining&lt;br /&gt;
|-&lt;br /&gt;
| Unique Mine Drops&lt;br /&gt;
| Depends on mine type, such as Phracon, Iron, Steel, Oridecon, or Elunium&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Higher-tier mines and larger mine sizes can improve your overall reward potential.&lt;br /&gt;
&lt;br /&gt;
== Crafting Weapons ==&lt;br /&gt;
&lt;br /&gt;
Weapon crafting is done at the &amp;#039;&amp;#039;&amp;#039;Forge Bench&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;NPC:&amp;#039;&amp;#039;&amp;#039; Forge Bench&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Map:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;memo_in&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Coordinates:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;256,185&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is also a Forge Bench sign nearby at:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;memo_in 255,188&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How the Forge Bench Works ==&lt;br /&gt;
&lt;br /&gt;
The Forge Bench lets you choose an item to craft, then shows the required materials before you attempt the craft.&lt;br /&gt;
&lt;br /&gt;
The bench will show:&lt;br /&gt;
&lt;br /&gt;
* Item name&lt;br /&gt;
* Recipe Item Level&lt;br /&gt;
* Required Crafting Tier&lt;br /&gt;
* Your current Crafting Tier&lt;br /&gt;
* Required materials&lt;br /&gt;
* How many of each material you currently have&lt;br /&gt;
&lt;br /&gt;
If you do not have the required Crafting Tier or materials, the craft cannot be completed.&lt;br /&gt;
&lt;br /&gt;
== Beginner Forge List ==&lt;br /&gt;
&lt;br /&gt;
The starter Forge Bench list includes:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Type&lt;br /&gt;
|-&lt;br /&gt;
| Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
|-&lt;br /&gt;
| Falchion&lt;br /&gt;
| Weapon&lt;br /&gt;
|-&lt;br /&gt;
| Axe&lt;br /&gt;
| Weapon / Harvesting Tool&lt;br /&gt;
|-&lt;br /&gt;
| Mace&lt;br /&gt;
| Weapon&lt;br /&gt;
|-&lt;br /&gt;
| Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
|-&lt;br /&gt;
| Guard&lt;br /&gt;
| Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The exact material requirements are pulled from the server’s crafting database, so always check the Forge Bench preview before crafting.&lt;br /&gt;
&lt;br /&gt;
== Crafting Tiers ==&lt;br /&gt;
&lt;br /&gt;
Crafting uses passive Crafting tiers.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Crafting Level&lt;br /&gt;
! Crafting Tier&lt;br /&gt;
! Recipe Access&lt;br /&gt;
|-&lt;br /&gt;
| Level 0–9&lt;br /&gt;
| Tier 0&lt;br /&gt;
| Basic Item Level 1 recipes&lt;br /&gt;
|-&lt;br /&gt;
| Level 10–19&lt;br /&gt;
| Tier 1&lt;br /&gt;
| Item Level 1–2 recipes&lt;br /&gt;
|-&lt;br /&gt;
| Level 20–29&lt;br /&gt;
| Tier 2&lt;br /&gt;
| Item Level 1–3 recipes&lt;br /&gt;
|-&lt;br /&gt;
| Level 30–39&lt;br /&gt;
| Tier 3&lt;br /&gt;
| Item Level 1–3 recipes and any extra enabled categories&lt;br /&gt;
|-&lt;br /&gt;
| Level 40+&lt;br /&gt;
| Tier 4&lt;br /&gt;
| Highest listed crafting tier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Crafting Bonuses ==&lt;br /&gt;
&lt;br /&gt;
As your Crafting passive improves, you can gain:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Bonus&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Success Bonus&lt;br /&gt;
| Increases crafting success chance&lt;br /&gt;
|-&lt;br /&gt;
| Material Save&lt;br /&gt;
| Chance to preserve some materials&lt;br /&gt;
|-&lt;br /&gt;
| Masterwork / Quality&lt;br /&gt;
| Chance to improve the crafted result&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Masterwork effects can add random options to crafted equipment.&lt;br /&gt;
&lt;br /&gt;
== How to Get Crafting Materials ==&lt;br /&gt;
&lt;br /&gt;
Use this table as a beginner reference.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Material Type&lt;br /&gt;
! How to Get It&lt;br /&gt;
|-&lt;br /&gt;
| Wood / natural materials&lt;br /&gt;
| Harvest trees near Prontera Field&lt;br /&gt;
|-&lt;br /&gt;
| Fruit / Apples&lt;br /&gt;
| Harvesting trees&lt;br /&gt;
|-&lt;br /&gt;
| Stone&lt;br /&gt;
| Mining, mining-related quests, or monster/item sources&lt;br /&gt;
|-&lt;br /&gt;
| Stone Heart&lt;br /&gt;
| Mining, mining-related quests, or monster/item sources&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ore&lt;br /&gt;
| Mining, especially beginner mining progression&lt;br /&gt;
|-&lt;br /&gt;
| Coal&lt;br /&gt;
| Mining and mining-related progression&lt;br /&gt;
|-&lt;br /&gt;
| Ores and minerals&lt;br /&gt;
| Mine nodes in dungeons and field locations&lt;br /&gt;
|-&lt;br /&gt;
| Recipe-specific monster drops&lt;br /&gt;
| Hunt monsters that drop the required items shown by the Forge Bench&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Beginner Crafting Route ==&lt;br /&gt;
&lt;br /&gt;
A good beginner route is:&lt;br /&gt;
&lt;br /&gt;
# Equip an Axe or lumberjack tool.&lt;br /&gt;
# Harvest trees in &amp;lt;code&amp;gt;prt_fild08&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Gather early natural materials and fruit.&lt;br /&gt;
# Visit Payon Dungeon and begin the Safety Helmet quest.&lt;br /&gt;
# Complete the Injured Miner quest if you need helmet materials.&lt;br /&gt;
# Get your Safety Helmet and Old Picks.&lt;br /&gt;
# Mine Phracon or beginner mining spots.&lt;br /&gt;
# Return to the Forge Bench.&lt;br /&gt;
# Preview a basic weapon recipe.&lt;br /&gt;
# Gather any missing materials.&lt;br /&gt;
# Craft your first weapon.&lt;br /&gt;
&lt;br /&gt;
== Tips for Beginners ==&lt;br /&gt;
&lt;br /&gt;
* Always check the Forge Bench before farming materials.&lt;br /&gt;
* Keep extra Old Picks with you while mining.&lt;br /&gt;
* Wear your Safety Helmet before clicking mining spots.&lt;br /&gt;
* Harvesting is a good low-risk way to start passive progression.&lt;br /&gt;
* Mining is better for ore and weapon materials.&lt;br /&gt;
* Crafting success improves as your Crafting passive grows.&lt;br /&gt;
* Use the Passive Skills Journal to track your Mining, Harvesting, and Crafting progress.&lt;br /&gt;
* If a recipe asks for materials you do not recognize, check mining spots first, then monster drops.&lt;br /&gt;
&lt;br /&gt;
== Quick Summary ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! System&lt;br /&gt;
! Beginner Use&lt;br /&gt;
|-&lt;br /&gt;
| Harvesting&lt;br /&gt;
| Gather natural materials and fruit&lt;br /&gt;
|-&lt;br /&gt;
| Mining&lt;br /&gt;
| Gather ores, stones, and crafting minerals&lt;br /&gt;
|-&lt;br /&gt;
| Passive Skills&lt;br /&gt;
| Improve gathering and crafting bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Forge Bench&lt;br /&gt;
| Craft beginner weapons and equipment&lt;br /&gt;
|-&lt;br /&gt;
| Safety Helmet Quest&lt;br /&gt;
| Unlock safe mining access&lt;br /&gt;
|-&lt;br /&gt;
| Injured Miner Quest&lt;br /&gt;
| Helps gather Safety Helmet materials&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Beginner Guides]]&lt;br /&gt;
[[Category:Crafting]]&lt;br /&gt;
[[Category:Harvesting]]&lt;br /&gt;
[[Category:Mining]]&lt;br /&gt;
[[Category:Chronicles of Eldoria]]&lt;/div&gt;</summary>
		<author><name>Chrisliz123</name></author>
	</entry>
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